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#312014: Good Spell

Item ID 312014 For Sale No
Identifier Justice_Power Credit Price Not For Sale
Name Good Spell Type Card - Enchant
NPC Buy 0 Weight 0
NPC Sell 0 Weapon Level 0
Range 0 Defense 0
Slots 0 Refineable No
Attack 0 Min Equip Level None
MATK 0 Max Equip Level None
Equip Locations None
Equip Upper None
Equippable Jobs None
Equip Gender Both (Male and Female)
Trade restriction None
rAthena data

Effects & combinations

No scripted effect is defined for this item.

Interactions

When equipped with Good Vigor (Biolo)

  • Melee physical damage +20%
  • Attack speed +5%
  • Explosive Powder damage +30%
  • Physical damage against all elements +20%

When equipped with Good Vigor (Dragon Knight)

  • After-cast delay -5%
  • Dragonic Breath damage +20%
  • Madness Crusher damage +40%
  • Physical damage against all elements +20%

When equipped with Good Vigor (Cardinal)

  • After-cast delay -5%
  • Magic damage against all elements +20%
  • Arbitrium damage +40%
  • Arbitrium Attack damage +40%
  • Framen damage +20%

When equipped with Good Vigor (Inquisitor)

  • Attack speed +5%
  • Physical damage against all elements +20%
  • First Brand damage +40%
  • Third Punish damage +20%

When equipped with Good Vigor (Soul Ascetic)

  • Variable cast time -5%
  • Magic damage against all elements +20%
  • Talisman Of Red Phoenix damage +40%
  • Talisman Of Four Bearing God damage +20%

When equipped with Good Vigor (Spirit Handler)

  • CRIT +5
  • Physical damage against all elements +20%
  • Hogogong Strike damage +40%
  • Chulho Sonic Claw damage +20%

When equipped with Good Vigor (Elemental Master)

  • Variable cast time -5%
  • Magic damage against all elements +20%
  • Terra Drive damage +40%
  • Diamond Storm damage +20%

When equipped with Good Vigor (Windhawk)

  • CRIT +5
  • Physical damage against all elements +20%
  • Gale Storm damage +40%
  • Crescive Bolt damage +20%

When equipped with Good Vigor (Sky Emperor)

  • CRIT +5
  • Physical damage against all elements +20%
  • Sunset Blast damage +40%
  • Noon Blast damage +20%

When equipped with Good Vigor (Meister)

  • Attack speed +5%
  • Physical damage against all elements +20%
  • Axe Stomp damage +40%
  • Mighty Smash damage +20%

When equipped with Good Vigor (Shadow Cross)

  • CRIT +5
  • Physical damage against all elements +20%
  • Savage Impact damage +40%
  • Eternal Slash damage +20%

When equipped with Good Vigor (Shinkiro & Shiranui)

  • Variable cast time -5%
  • Physical damage against all elements +20%
  • Huuma Shuriken - Grasp damage +40%
  • Huuma Shuriken - Construct damage +20%

When equipped with Good Vigor (Abyss Chaser)

  • Attack speed +5%
  • Physical damage against all elements +20%
  • Deft Stab damage +40%
  • Abyss Dagger damage +20%

When equipped with Good Vigor (Troubadour & Trouvere)

  • Attack speed +5%
  • Physical damage against all elements +20%
  • Rose Blossom damage +40%
  • Rose Blossom Attack damage +40%
  • Rhythm Shooting damage +20%

When equipped with Good Vigor (Hyper Novice)

  • Attack speed +5%
  • Physical damage against all elements +20%
  • Spiral Pierce Max damage +40%
  • Shield Chain Rush damage +20%

When equipped with Good Vigor (Imperial Guard)

  • Melee physical damage +20%
  • Attack speed +5%
  • Physical damage against all elements +20%
  • Overslash damage +30%

When equipped with Good Vigor (Arch Mage)

  • After-cast delay -5%
  • Magic damage against all elements +20%
  • Rain Of Crystal damage +40%
  • Frozen Slash damage +20%